5 TABLE HESITATION MITCHELL Text Box: HOME
 
5 TABLE HESITATION MITCHELL
  Table    1
Text Box: BACK
Table    2
    Rd N/S E/W   Brds       Rd N/S E/W   Brds  
  Text Box: E/W TO 2 E/W
 
1 1 6   1 - 3
Text Box: E/W TO 2 E/W Text Box: E/W TO 3 E/W
 
  1 2 7   4 - 6 Text Box: E/W TO 3 E/W
 
    2 1 5   4 - 6     2 2 6   7 - 9  
    3 1 10   7 - 9     3 2 5   10 - 12  
    4 1 9   10 - 12     4 2 10   13 - 15  
    5 1 8   13 - 15     5 2 9   16 - 18  
  6 7 1 ARROWSWITCH 16 - 18     6 8 2 ARROWSWITCH 1 - 3  
N/S REMAIN   N/S REMAIN
  BOARDS FROM TABLE 2   BOARDS FROM RELAY TABLE
  BOARDS TO TABLE 5   BOARDS TO TABLE 1
 
  5 TABLE HESITATION MITCHELL   5 TABLE HESITATION MITCHELL
  Table    3   Table    4
    Rd N/S E/W   Brds       Rd N/S E/W   Brds  
  Text Box: E/W TO 4 E/W
 
1 3 8   10 - 12
Text Box: E/W TO 4 E/W
Text Box: E/W TO 5 E/W
 
  1 4 9   13 - 15 Text Box: E/W TO 5 E/W
 
    2 3 7   13 - 15     2 4 8   16 - 18  
    3 3 6   16 - 18     3 4 7   1 - 3  
    4 3 5   1 - 3     4 4 6   4 - 6  
    5 3 10   4 - 6     5 4 5   7 - 9  
    6 9 3 ARROWSWITCH 7 - 9       6 10 4 ARROWSWITCH 10 - 12  
N/S REMAIN   N/S REMAIN
  BOARDS FROM TABLE 4   BOARDS FROM TABLE 5
  BOARDS TO RELAY TABLE   BOARDS TO TABLE 3
 
  5 TABLE HESITATION MITCHELL  
Text Box: 18 BOARDS
Text Box:  5  TABLE HESITATION MITCHELL
Table    5  
Text Box: A MOVEMENT TO ENABLE 5 TABLES TO PLAY 18 BOARDS
Text Box: 6 X 3 BOARD ROUNDS:- 1 WINNER
  Rd N/S E/W   Brds
Text Box: E/W ADD 5 TO TABLE NUMBER
Text Box: ARROWSWITCH LAST ROUND - ALL TABLES EXCEPT TABLE 5
Text Box: E/W TO N/S THIS TABLEText Box: E/W TO N/S THIS TABLE
 
 
Text Box: E/W TO N/S THIS TABLE
 
1 5 10   16 - 18  
  2 10 9   1 - 3  
  3 9 8   4 - 6    
  4 8 7   7 - 9  
  5 7 6   10 - 12    
  6 6 5   13 - 15    
N/S TO TABLE 1 E/W    
BOARDS FROM TABLE 1  
BOARDS TO TABLE 4    
5 TABLE HESITATION MITCHELL
 
SCOREBRIDGE:   6R Hes Mit EW add 5 to table no.
 
RELAY BETWEEN TABLES 2 & 3
 
E/W ADD 5 TO TABLE NUMBER
 
TABLE 5
5 E/W TO 5 N/S
THEN TO 1 E/W & CONTINUE E/W
 
ARROWSWITCH LAST ROUND
ALL TABLES EXCEPT TABLE 5
 
Always: a) number tables clockwise b) boards move anti-ckockwise
A movement to enable 5 tables to play 18 boards
6 ROUNDS X 3 BOARDS  
18 BOARDS